BEHIND THE MAKING OF DOODIE

Posted on September 18, 2007 (Da Craze)

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Here is the first installment of the “Behind the Doodie” series. As we develop the Acclaimed comic book into 3D, I will take you through each phase of development from troubleshooting to success stories. It helps to have a good rapport with your modeler and animator. Here are some images of the model of Doodie created in Maya by Tracy Alford.

For more and to view video samples visit doodieworld.com:

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